keymap_shane.c 3.6 KB

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  1. #include "keymap.h"
  2. #include "action_layer.h"
  3. #include "action.h"
  4. #include "action_util.h"
  5. #define KC_MO6 MO(6)
  6. #define KC_MO8 MO(8)
  7. /*
  8. Shane's Planck Layout
  9. http://www.keyboard-layout-editor.com/#/layouts/015d9011102619d7695c86ffe57cf441
  10. */
  11. const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  12. [0] = KEYMAP_AND_SWAP( /* Base */
  13. TAB, Q, W, E, R, T, Y, U, I, O, P, MINS,
  14. LCTL, A, S, D, F, G, H, J, K, L, SCLN, BSPC,
  15. LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN5,
  16. /*ALPHA*/FN3, /*HYPER*/ /*SUPER*/LGUI, /*META*/LALT, LCTL, MO8, FN6, MO6, LEFT, DOWN, UP, RGHT),
  17. [2] = KEYMAP_AND_SWAP( /* More modifiers */
  18. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  19. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  20. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  21. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RCTL, RALT, RGUI, TRNS),
  22. [4] = KEYMAP_AND_SWAP( /* WASD */
  23. TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  24. TRNS, LEFT, DOWN, RIGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  25. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  26. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
  27. [6] = KEYMAP_AND_SWAP( /* Raise/FN1 */
  28. FN23, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, EQL,
  29. TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, ENT,
  30. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, BSLS, TRNS,
  31. PAUS, TRNS, TRNS, TRNS, TRNS, BSPC, TRNS, MUTE, PGUP, PGDN, MNXT),
  32. [8] = KEYMAP_AND_SWAP( /* Lower/FN2 */
  33. ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN19, FN20, TRNS,
  34. TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, QUOT,
  35. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN24, FN25, LBRC, RBRC, TRNS, TRNS,
  36. FN4, TRNS, TRNS, TRNS, TRNS, ENT, TRNS, MPLY, VOLD, VOLU, MPRV),
  37. };
  38. enum function_id {
  39. SPACE_FN,
  40. };
  41. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
  42. {
  43. switch (id) {
  44. case SPACE_FN:
  45. if (record->event.pressed) {
  46. // Change the keyboard maps.
  47. // Whatever even layer's are on, turn on the odd one's too.
  48. for (uint8_t i = 0; i < 9; i += 2) {
  49. if (layer_state & (1UL << i))
  50. layer_on(i + 1);
  51. }
  52. layer_on(1);
  53. } else {
  54. // turn off all the even layers.
  55. for (uint8_t i = 0; i < 9; i += 2)
  56. layer_off(i + 1);
  57. if (record->tap.count != 0) {
  58. // Space was tapped rather than used like a modifier.
  59. // So send a space up and down event.
  60. add_key(KC_SPC);
  61. send_keyboard_report();
  62. del_key(KC_SPC);
  63. send_keyboard_report();
  64. }
  65. }
  66. break;
  67. }
  68. }
  69. const uint16_t PROGMEM fn_actions[] = {
  70. [3] = ACTION_LAYER_TOGGLE(2), // toggle more modifiers
  71. [4] = ACTION_LAYER_TOGGLE(4), // toggle wasd
  72. [5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
  73. [6] = ACTION_FUNCTION_TAP(SPACE_FN),
  74. [11] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
  75. [12] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
  76. [13] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
  77. [14] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
  78. [15] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
  79. [16] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
  80. [17] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
  81. [18] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
  82. [19] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
  83. [20] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
  84. [21] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
  85. [22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
  86. [23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
  87. [24] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
  88. [25] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
  89. [26] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
  90. };