rgb_stuff.h 993 B

1234567891011121314151617181920212223242526272829303132
  1. #pragma once
  2. #include "quantum.h"
  3. #ifdef RGB_MATRIX_ENABLE
  4. # include "rgb_matrix.h"
  5. #endif
  6. #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_TWINKLE)
  7. typedef struct {
  8. bool enabled;
  9. uint8_t hue;
  10. uint16_t timer;
  11. uint8_t life;
  12. } rgblight_fadeout;
  13. #endif
  14. bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
  15. void keyboard_post_init_rgb(void);
  16. void matrix_scan_rgb(void);
  17. layer_state_t layer_state_set_rgb(layer_state_t state);
  18. layer_state_t default_layer_state_set_rgb(layer_state_t state);
  19. #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_TWINKLE)
  20. void scan_rgblight_fadeout(void);
  21. #endif
  22. #if defined(RGBLIGHT_ENABLE)
  23. void rgblight_sethsv_default_helper(uint8_t index);
  24. #endif
  25. #ifdef RGB_MATRIX_ENABLE
  26. void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
  27. void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type);
  28. #endif