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Fixed a forgotten merge artifact in models.json

Tankernn há 8 anos atrás
pai
commit
135250e3c2
4 ficheiros alterados com 1 adições e 21 exclusões
  1. 0 11
      res/SimpleSkeleton.txt
  2. 0 9
      res/models.json
  3. BIN
      res/white.png
  4. 1 1
      src/main/java/eu/tankernn/game/Game.java

+ 0 - 11
res/SimpleSkeleton.txt

@@ -1,11 +0,0 @@
-# 0.0000 0.0000 0.0000 0.0000 0.0000 4 0 Root
-## 0.0000 0.0000 0.0000 1.5708 30.0000 0 0 Head
-## 0.0000 0.0000 0.0000 -1.5708 50.0000 2 0 Back
-### 0.0000 0.0000 0.0000 -0.7854 50.0000 1 0 LLeg
-#### 0.0000 0.0000 0.0000 0.7854 50.0000 0 0 LLeg2
-### 0.0000 0.0000 0.0000 0.7854 50.0000 1 0 RLeg
-#### 0.0000 0.0000 0.0000 -0.7854 50.0000 0 0 RLeg2
-## 0.0000 0.0000 0.0000 -0.1000 40.0000 1 0 LArm
-### 0.0000 0.0000 0.0000 0.1000 40.0000 0 0 LArm2
-## 0.0000 0.0000 0.0000 3.2416 40.0000 1 0 RArm
-### 0.0000 0.0000 0.0000 -0.1000 40.0000 0 0 RArm2

+ 0 - 9
res/models.json

@@ -8,20 +8,11 @@
 	{
 		name: "barrel",
 		id: 1,
-<<<<<<< HEAD
 		reflectivity: 0.5d
 	},
 	{
 		name: "lantern",
 		id: 2,
 		reflectivity: 0.5d
-=======
-		reflectivity: 0.5
-	},
-	{
-		name: "lantern",
-		id: 2,
-		reflectivity: 0.5
->>>>>>> branch 'master' of git@tankernn.eu:game3d.git
 	}
 ]

BIN
res/white.png


+ 1 - 1
src/main/java/eu/tankernn/game/Game.java

@@ -54,7 +54,7 @@ public class Game extends TankernnGame3D {
 		TerrainTexturePack texturePack = new TerrainTexturePack(backgroundTexture, rTexture, gTexture, bTexture);
 		Texture blendMap = loader.loadTexture("blendMap.png");
 
-		terrainPack = new TerrainPack(loader, texturePack, blendMap, 1337);
+		terrainPack = new TerrainPack(loader, texturePack, blendMap, 1235);
 	}
 
 	private void setupWater() {