Commit History

Autor SHA1 Mensaxe Data
  Tankernn c56d4daa24 WeightedVertex extends Vertex %!s(int64=8) %!d(string=hai) anos
  Tankernn 0546737cfe GeometryLoader init tangent array %!s(int64=8) %!d(string=hai) anos
  Tankernn 0f2b0dee6b Actually add Collada bounding boxes to map %!s(int64=8) %!d(string=hai) anos
  Tankernn 6cb5158bc7 Merge branch 'animation' of %!s(int64=8) %!d(string=hai) anos
  Tankernn 691b6614d0 File format for specifying animation keyframe ranges %!s(int64=8) %!d(string=hai) anos
  Tankernn b9ef0b66dc Animated model loading merged into Loader class %!s(int64=8) %!d(string=hai) anos
  Tankernn 079fc5be7d Tangent calculation for Collada models %!s(int64=8) %!d(string=hai) anos
  Tankernn 27e86122a4 Loader class cleanup %!s(int64=8) %!d(string=hai) anos
  Tankernn e288aaaded Particle system now uses the Vao and Vbo classes %!s(int64=8) %!d(string=hai) anos
  Tankernn d1fdb6765d Adjustments to match new resource folder structure %!s(int64=8) %!d(string=hai) anos
  Tankernn 67a631cedf Model specification for animated models %!s(int64=8) %!d(string=hai) anos
  Tankernn 474f03551b Only animate when running %!s(int64=8) %!d(string=hai) anos
  Tankernn dee6d5ec5a Animated shadows %!s(int64=8) %!d(string=hai) anos
  Tankernn 013e5648d3 Fixed practically all issues regarding rendering and mouse picking %!s(int64=8) %!d(string=hai) anos
  Tankernn d98cc54182 Animation system now working, fixed VAO creation %!s(int64=8) %!d(string=hai) anos
  Tankernn f638d6b18a Semi-working animations %!s(int64=8) %!d(string=hai) anos
  Tankernn 36ca160208 Unified Vao usage %!s(int64=8) %!d(string=hai) anos
  Tankernn 8ef30adee1 Imported all of the necessary code from TheThinMatrix's repo %!s(int64=8) %!d(string=hai) anos
  Tankernn c0c5073e09 Removed old animation code %!s(int64=8) %!d(string=hai) anos
  Tankernn 2487934238 NativesExporter improvements %!s(int64=8) %!d(string=hai) anos
  frans 5f4c642eed Include common resources in jar %!s(int64=8) %!d(string=hai) anos
  frans 3f7c80399f Added common game resources %!s(int64=8) %!d(string=hai) anos
  frans 5619290f3b Remove Eclipse config files from repository %!s(int64=8) %!d(string=hai) anos
  frans 7569fa286f Added 'alive' field to Entity2D %!s(int64=8) %!d(string=hai) anos
  Tankernn 4d2b022ab9 Refactoring and move to InternalFile instead of filename %!s(int64=8) %!d(string=hai) anos
  Tankernn 388bc43afd Refactoring and more extensive game template. %!s(int64=8) %!d(string=hai) anos
  Tankernn cd4b7b17df Added simple 2D functionality. %!s(int64=8) %!d(string=hai) anos
  Tankernn b77b344d77 Made it possible to init before constructing game. %!s(int64=8) %!d(string=hai) anos
  Tankernn be8966bcf9 Game Launcher %!s(int64=8) %!d(string=hai) anos
  frans 02a98e853c Refactoring, AABB and loader improvements %!s(int64=8) %!d(string=hai) anos