Tankernn Game Engine format specification
models.json
Available options:
- name (string), used to guess the filenames of files not specified according to the format: + (.obj | .png | S.png | N.png)
- id (int)
- model (filename)
- texture (filename)
- normal (filename)
- specular (filename)
- shinedamper (float)
- reflectivity (float)
- refractivity (float)
- transparency (boolean)
*.anim
name(string, no spaces) length(int)